* Evolution-ShellComponent.idl (interactive): add a "new_view_xid" arg, so the component has a window id to make use of as a parent if it needs to pop up a dialog. * e-shell.c (set_interactive): Pass the new_view_xid when going interactive. (e_shell_set_interactive): Remove this since it wasn't being used, and couldn't be used for anything except lying to the components. * evolution-shell-component.c (evolution_shell_component_class_init): Update "interactive" signal definition (impl_interactive): Update prototype and signal emission * e-shell-marshal.list (NONE:BOOL,INT): add svn path=/trunk/; revision=20493
29 lines
614 B
Plaintext
29 lines
614 B
Plaintext
NONE:BOOL
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NONE:BOOL,INT
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NONE:INT
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NONE:INT,INT
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NONE:INT,POINTER
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NONE:INT,STRING
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NONE:NONE
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NONE:POINTER
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NONE:POINTER,INT
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NONE:POINTER,INT,INT
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NONE:POINTER,POINTER
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NONE:POINTER,POINTER,POINTER
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NONE:POINTER,POINTER,POINTER,BOOL
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NONE:POINTER,POINTER,POINTER,POINTER
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NONE:POINTER,POINTER,POINTER,POINTER,POINTER
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NONE:POINTER,STRING
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NONE:POINTER,STRING,BOOL
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NONE:POINTER,STRING,STRING
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NONE:POINTER,STRING,STRING,BOOL
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NONE:POINTER,STRING,STRING,STRING,STRING
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NONE:STRING
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NONE:STRING,BOOL
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NONE:STRING,INT
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NONE:STRING,INT,INT
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NONE:STRING,POINTER
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NONE:STRING,STRING
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NONE:STRING,STRING,STRING
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NONE:STRING,STRING,STRING,STRING
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