
2001-01-30 Not Zed <NotZed@Ximian.com> * e-msgport.c (e_thread_destroy): Turn on joining of cancelled threads. (e_msgport_wait): Put a cleanup handler to clear the mp lock if it happens in cond_wait, since it will be locked again. svn path=/trunk/; revision=7919
870 lines
18 KiB
C
870 lines
18 KiB
C
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#include <glib.h>
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#include <sys/time.h>
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#include <sys/types.h>
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#include <unistd.h>
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#include <errno.h>
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#include <string.h>
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#include <stdio.h>
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#include "e-msgport.h"
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#include <pthread.h>
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#define m(x) /* msgport debug */
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#define t(x) x /* thread debug */
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void e_dlist_init(EDList *v)
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{
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v->head = (EDListNode *)&v->tail;
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v->tail = 0;
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v->tailpred = (EDListNode *)&v->head;
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}
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EDListNode *e_dlist_addhead(EDList *l, EDListNode *n)
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{
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n->next = l->head;
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n->prev = (EDListNode *)&l->head;
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l->head->prev = n;
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l->head = n;
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return n;
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}
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EDListNode *e_dlist_addtail(EDList *l, EDListNode *n)
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{
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n->next = (EDListNode *)&l->tail;
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n->prev = l->tailpred;
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l->tailpred->next = n;
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l->tailpred = n;
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return n;
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}
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EDListNode *e_dlist_remove(EDListNode *n)
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{
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n->next->prev = n->prev;
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n->prev->next = n->next;
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return n;
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}
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EDListNode *e_dlist_remhead(EDList *l)
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{
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EDListNode *n, *nn;
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n = l->head;
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nn = n->next;
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if (nn) {
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nn->prev = n->prev;
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l->head = nn;
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return n;
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}
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return NULL;
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}
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EDListNode *e_dlist_remtail(EDList *l)
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{
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EDListNode *n, *np;
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n = l->tailpred;
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np = n->prev;
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if (np) {
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np->next = n->next;
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l->tailpred = np;
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return n;
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}
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return NULL;
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}
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int e_dlist_empty(EDList *l)
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{
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return (l->head == (EDListNode *)&l->tail);
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}
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int e_dlist_length(EDList *l)
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{
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EDListNode *n, *nn;
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int count = 0;
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n = l->head;
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nn = n->next;
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while (nn) {
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count++;
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n = nn;
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nn = n->next;
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}
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return 0;
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}
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struct _EMsgPort {
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EDList queue;
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int condwait; /* how many waiting in condwait */
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union {
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int pipe[2];
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struct {
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int read;
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int write;
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} fd;
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} pipe;
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/* @#@$#$ glib stuff */
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GCond *cond;
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GMutex *lock;
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};
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EMsgPort *e_msgport_new(void)
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{
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EMsgPort *mp;
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mp = g_malloc(sizeof(*mp));
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e_dlist_init(&mp->queue);
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mp->lock = g_mutex_new();
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mp->cond = g_cond_new();
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mp->pipe.fd.read = -1;
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mp->pipe.fd.write = -1;
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mp->condwait = 0;
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return mp;
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}
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void e_msgport_destroy(EMsgPort *mp)
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{
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g_mutex_free(mp->lock);
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g_cond_free(mp->cond);
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if (mp->pipe.fd.read != -1) {
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close(mp->pipe.fd.read);
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close(mp->pipe.fd.write);
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}
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g_free(mp);
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}
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/* get a fd that can be used to wait on the port asynchronously */
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int e_msgport_fd(EMsgPort *mp)
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{
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int fd;
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g_mutex_lock(mp->lock);
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fd = mp->pipe.fd.read;
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if (fd == -1) {
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pipe(mp->pipe.pipe);
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fd = mp->pipe.fd.read;
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}
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g_mutex_unlock(mp->lock);
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return fd;
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}
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void e_msgport_put(EMsgPort *mp, EMsg *msg)
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{
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m(printf("put:\n"));
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g_mutex_lock(mp->lock);
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e_dlist_addtail(&mp->queue, &msg->ln);
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if (mp->condwait > 0) {
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m(printf("put: condwait > 0, waking up\n"));
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g_cond_signal(mp->cond);
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}
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if (mp->pipe.fd.write != -1) {
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m(printf("put: have pipe, writing notification to it\n"));
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write(mp->pipe.fd.write, "", 1);
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}
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g_mutex_unlock(mp->lock);
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m(printf("put: done\n"));
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}
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static void
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msgport_cleanlock(void *data)
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{
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EMsgPort *mp = data;
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g_mutex_unlock(mp->lock);
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}
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EMsg *e_msgport_wait(EMsgPort *mp)
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{
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EMsg *msg;
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m(printf("wait:\n"));
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g_mutex_lock(mp->lock);
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while (e_dlist_empty(&mp->queue)) {
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if (mp->pipe.fd.read == -1) {
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m(printf("wait: waiting on condition\n"));
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mp->condwait++;
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/* if we are cancelled in the cond-wait, then we need to unlock our lock when we cleanup */
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pthread_cleanup_push(msgport_cleanlock, mp);
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g_cond_wait(mp->cond, mp->lock);
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pthread_cleanup_pop(0);
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m(printf("wait: got condition\n"));
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mp->condwait--;
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} else {
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fd_set rfds;
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m(printf("wait: waitng on pipe\n"));
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FD_ZERO(&rfds);
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FD_SET(mp->pipe.fd.read, &rfds);
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g_mutex_unlock(mp->lock);
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select(mp->pipe.fd.read+1, &rfds, NULL, NULL, NULL);
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pthread_testcancel();
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g_mutex_lock(mp->lock);
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m(printf("wait: got pipe\n"));
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}
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}
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msg = (EMsg *)mp->queue.head;
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m(printf("wait: message = %p\n", msg));
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g_mutex_unlock(mp->lock);
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m(printf("wait: done\n"));
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return msg;
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}
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EMsg *e_msgport_get(EMsgPort *mp)
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{
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EMsg *msg;
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char dummy[1];
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g_mutex_lock(mp->lock);
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msg = (EMsg *)e_dlist_remhead(&mp->queue);
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if (msg && mp->pipe.fd.read != -1)
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read(mp->pipe.fd.read, dummy, 1);
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m(printf("get: message = %p\n", msg));
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g_mutex_unlock(mp->lock);
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return msg;
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}
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void e_msgport_reply(EMsg *msg)
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{
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if (msg->reply_port) {
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e_msgport_put(msg->reply_port, msg);
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}
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/* else lost? */
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}
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struct _thread_info {
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pthread_t id;
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int busy;
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};
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struct _EThread {
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EMsgPort *server_port;
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EMsgPort *reply_port;
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pthread_mutex_t mutex;
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e_thread_t type;
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int queue_limit;
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int waiting; /* if we are waiting for a new message, count of waiting processes */
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pthread_t id; /* id of our running child thread */
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GList *id_list; /* if THREAD_NEW, then a list of our child threads in thread_info structs */
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EThreadFunc destroy;
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void *destroy_data;
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EThreadFunc received;
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void *received_data;
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EThreadFunc lost;
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void *lost_data;
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};
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#define E_THREAD_NONE ((pthread_t)~0)
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static void thread_destroy_msg(EThread *e, EMsg *m);
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static struct _thread_info *thread_find(EThread *e, pthread_t id)
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{
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GList *node;
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struct _thread_info *info;
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node = e->id_list;
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while (node) {
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info = node->data;
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if (info->id == id)
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return info;
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node = node->next;
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}
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return NULL;
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}
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#if 0
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static void thread_remove(EThread *e, pthread_t id)
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{
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GList *node;
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struct _thread_info *info;
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node = e->id_list;
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while (node) {
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info = node->data;
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if (info->id == id) {
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e->id_list = g_list_remove(e->id_list, info);
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g_free(info);
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}
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node = node->next;
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}
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}
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#endif
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EThread *e_thread_new(e_thread_t type)
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{
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EThread *e;
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e = g_malloc0(sizeof(*e));
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pthread_mutex_init(&e->mutex, 0);
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e->type = type;
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e->server_port = e_msgport_new();
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e->id = E_THREAD_NONE;
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e->queue_limit = INT_MAX;
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return e;
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}
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/* close down the threads & resources etc */
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void e_thread_destroy(EThread *e)
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{
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int tries = 0;
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int busy = FALSE;
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EMsg *msg;
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struct _thread_info *info;
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/* make sure we soak up all the messages first */
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while ( (msg = e_msgport_get(e->server_port)) ) {
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thread_destroy_msg(e, msg);
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}
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pthread_mutex_lock(&e->mutex);
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switch(e->type) {
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case E_THREAD_QUEUE:
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case E_THREAD_DROP:
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/* if we have a thread, 'kill' it */
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while (e->id != E_THREAD_NONE && tries < 5) {
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if (e->waiting > 0) {
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pthread_t id = e->id;
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e->id = E_THREAD_NONE;
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pthread_mutex_unlock(&e->mutex);
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if (pthread_cancel(id) == 0)
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pthread_join(id, 0);
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pthread_mutex_lock(&e->mutex);
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} else {
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(printf("thread still active, waiting for it to finish\n"));
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pthread_mutex_unlock(&e->mutex);
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sleep(1);
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pthread_mutex_lock(&e->mutex);
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}
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tries++;
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}
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busy = e->id != E_THREAD_NONE;
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break;
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case E_THREAD_NEW:
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while (e->id_list && tries < 5) {
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info = e->id_list->data;
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if (!info->busy) {
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e->id_list = g_list_remove(e->id_list, info);
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printf("cleaning up pool thread %d\n", info->id);
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pthread_mutex_unlock(&e->mutex);
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if (pthread_cancel(info->id) == 0)
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pthread_join(info->id, 0);
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pthread_mutex_lock(&e->mutex);
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printf("cleaned up ok\n");
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g_free(info);
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} else {
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(printf("thread(s) still active, waiting for it to finish\n"));
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tries++;
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pthread_mutex_unlock(&e->mutex);
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sleep(1);
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pthread_mutex_lock(&e->mutex);
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}
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}
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#if 0
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while (g_list_length(e->id_list) && tries < 5) {
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(printf("thread(s) still active, waiting for them to finish\n"));
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pthread_mutex_unlock(&e->mutex);
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sleep(1);
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pthread_mutex_lock(&e->mutex);
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}
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#endif
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busy = g_list_length(e->id_list) != 0;
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break;
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}
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pthread_mutex_unlock(&e->mutex);
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/* and clean up, if we can */
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if (busy) {
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g_warning("threads were busy, leaked EThread");
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return;
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}
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e_msgport_destroy(e->server_port);
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g_free(e);
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}
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/* set the queue maximum depth, what happens when the queue
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fills up depends on the queue type */
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void e_thread_set_queue_limit(EThread *e, int limit)
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{
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e->queue_limit = limit;
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}
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/* set a msg destroy callback, this can not call any e_thread functions on @e */
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void e_thread_set_msg_destroy(EThread *e, EThreadFunc destroy, void *data)
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{
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pthread_mutex_lock(&e->mutex);
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e->destroy = destroy;
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e->destroy_data = data;
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pthread_mutex_unlock(&e->mutex);
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}
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/* set a message lost callback, called if any message is discarded */
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void e_thread_set_msg_lost(EThread *e, EThreadFunc lost, void *data)
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{
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pthread_mutex_lock(&e->mutex);
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e->lost = lost;
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e->lost_data = lost;
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pthread_mutex_unlock(&e->mutex);
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}
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/* set a reply port, if set, then send messages back once finished */
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void e_thread_set_reply_port(EThread *e, EMsgPort *reply_port)
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{
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e->reply_port = reply_port;
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}
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/* set a received data callback */
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void e_thread_set_msg_received(EThread *e, EThreadFunc received, void *data)
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{
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pthread_mutex_lock(&e->mutex);
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e->received = received;
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e->received_data = data;
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pthread_mutex_unlock(&e->mutex);
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}
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static void
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thread_destroy_msg(EThread *e, EMsg *m)
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{
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EThreadFunc func;
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void *func_data;
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/* we do this so we never get an incomplete/unmatched callback + data */
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pthread_mutex_lock(&e->mutex);
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func = e->destroy;
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func_data = e->destroy_data;
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pthread_mutex_unlock(&e->mutex);
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if (func)
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func(e, m, func_data);
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}
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static void
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thread_received_msg(EThread *e, EMsg *m)
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{
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EThreadFunc func;
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void *func_data;
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/* we do this so we never get an incomplete/unmatched callback + data */
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pthread_mutex_lock(&e->mutex);
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func = e->received;
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func_data = e->received_data;
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pthread_mutex_unlock(&e->mutex);
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if (func)
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func(e, m, func_data);
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else
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g_warning("No processing callback for EThread, message unprocessed");
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}
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static void
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thread_lost_msg(EThread *e, EMsg *m)
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{
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EThreadFunc func;
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void *func_data;
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/* we do this so we never get an incomplete/unmatched callback + data */
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pthread_mutex_lock(&e->mutex);
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func = e->lost;
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func_data = e->lost_data;
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pthread_mutex_unlock(&e->mutex);
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if (func)
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func(e, m, func_data);
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}
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/* the actual thread dispatcher */
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static void *
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thread_dispatch(void *din)
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{
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EThread *e = din;
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EMsg *m;
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struct _thread_info *info;
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t(printf("dispatch thread started: %ld\n", pthread_self()));
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while (1) {
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pthread_mutex_lock(&e->mutex);
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m = e_msgport_get(e->server_port);
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if (m == NULL) {
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/* nothing to do? If we are a 'new' type thread, just quit.
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Otherwise, go into waiting (can be cancelled here) */
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info = NULL;
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switch (e->type) {
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case E_THREAD_NEW:
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case E_THREAD_QUEUE:
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case E_THREAD_DROP:
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info = thread_find(e, pthread_self());
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if (info)
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info->busy = FALSE;
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e->waiting++;
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pthread_mutex_unlock(&e->mutex);
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e_msgport_wait(e->server_port);
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pthread_mutex_lock(&e->mutex);
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e->waiting--;
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pthread_mutex_unlock(&e->mutex);
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break;
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#if 0
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case E_THREAD_NEW:
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e->id_list = g_list_remove(e->id_list, (void *)pthread_self());
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pthread_mutex_unlock(&e->mutex);
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return 0;
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#endif
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}
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continue;
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} else {
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info = thread_find(e, pthread_self());
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if (info)
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info->busy = TRUE;
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}
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pthread_mutex_unlock(&e->mutex);
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t(printf("got message in dispatch thread\n"));
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/* process it */
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thread_received_msg(e, m);
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/* if we have a reply port, send it back, otherwise, lose it */
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if (m->reply_port) {
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e_msgport_reply(m);
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} else {
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thread_destroy_msg(e, m);
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}
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}
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/* if we run out of things to process we could conceivably 'hang around' for a bit,
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but to do this we need to use the fd interface of the msgport, and its utility
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is probably debatable anyway */
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#if 0
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/* signify we are no longer running */
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/* This code isn't used yet, but would be if we ever had a 'quit now' message implemented */
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pthread_mutex_lock(&e->mutex);
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switch (e->type) {
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case E_THREAD_QUEUE:
|
|
case E_THREAD_DROP:
|
|
e->id = E_THREAD_NONE;
|
|
break;
|
|
case E_THREAD_NEW:
|
|
e->id_list = g_list_remove(e->id_list, (void *)pthread_self());
|
|
break;
|
|
}
|
|
pthread_mutex_unlock(&e->mutex);
|
|
#endif
|
|
|
|
return 0;
|
|
}
|
|
|
|
/* send a message to the thread, start thread if necessary */
|
|
void e_thread_put(EThread *e, EMsg *msg)
|
|
{
|
|
pthread_t id;
|
|
EMsg *dmsg = NULL;
|
|
|
|
pthread_mutex_lock(&e->mutex);
|
|
|
|
/* the caller forgot to tell us what to do, well, we can't do anything can we */
|
|
if (e->received == NULL) {
|
|
pthread_mutex_unlock(&e->mutex);
|
|
g_warning("EThread called with no receiver function, no work to do!");
|
|
thread_destroy_msg(e, msg);
|
|
return;
|
|
}
|
|
|
|
msg->reply_port = e->reply_port;
|
|
|
|
switch(e->type) {
|
|
case E_THREAD_QUEUE:
|
|
/* if the queue is full, lose this new addition */
|
|
if (e_dlist_length(&e->server_port->queue) < e->queue_limit) {
|
|
e_msgport_put(e->server_port, msg);
|
|
} else {
|
|
printf("queue limit reached, dropping new message\n");
|
|
dmsg = msg;
|
|
}
|
|
break;
|
|
case E_THREAD_DROP:
|
|
/* if the queue is full, lose the oldest (unprocessed) message */
|
|
if (e_dlist_length(&e->server_port->queue) < e->queue_limit) {
|
|
e_msgport_put(e->server_port, msg);
|
|
} else {
|
|
printf("queue limit reached, dropping old message\n");
|
|
e_msgport_put(e->server_port, msg);
|
|
dmsg = e_msgport_get(e->server_port);
|
|
}
|
|
break;
|
|
case E_THREAD_NEW:
|
|
/* it is possible that an existing thread can catch this message, so
|
|
we might create a thread with no work to do.
|
|
but that doesn't matter, the other alternative that it be lost is worse */
|
|
e_msgport_put(e->server_port, msg);
|
|
if (e->waiting == 0
|
|
&& g_list_length(e->id_list) < e->queue_limit
|
|
&& pthread_create(&id, NULL, thread_dispatch, e) == 0) {
|
|
struct _thread_info *info = g_malloc0(sizeof(*info));
|
|
printf("created NEW thread %ld\n", id);
|
|
info->id = id;
|
|
info->busy = TRUE;
|
|
e->id_list = g_list_append(e->id_list, info);
|
|
}
|
|
pthread_mutex_unlock(&e->mutex);
|
|
return;
|
|
}
|
|
|
|
/* create the thread, if there is none to receive it yet */
|
|
if (e->id == E_THREAD_NONE) {
|
|
if (pthread_create(&e->id, NULL, thread_dispatch, e) == -1) {
|
|
g_warning("Could not create dispatcher thread, message queued?: %s", strerror(errno));
|
|
e->id = E_THREAD_NONE;
|
|
}
|
|
}
|
|
|
|
pthread_mutex_unlock(&e->mutex);
|
|
|
|
if (dmsg) {
|
|
thread_lost_msg(e, dmsg);
|
|
thread_destroy_msg(e, dmsg);
|
|
}
|
|
}
|
|
|
|
/* yet-another-mutex interface */
|
|
struct _EMutex {
|
|
int type;
|
|
pthread_t owner;
|
|
short waiters;
|
|
short depth;
|
|
pthread_mutex_t mutex;
|
|
pthread_cond_t cond;
|
|
};
|
|
|
|
/* sigh, this is just painful to have to need, but recursive
|
|
read/write, etc mutexes just aren't very common in thread
|
|
implementations */
|
|
/* TODO: Just make it use recursive mutexes if they are available */
|
|
EMutex *e_mutex_new(e_mutex_t type)
|
|
{
|
|
struct _EMutex *m;
|
|
|
|
m = g_malloc(sizeof(*m));
|
|
m->type = type;
|
|
m->waiters = 0;
|
|
m->depth = 0;
|
|
m->owner = E_THREAD_NONE;
|
|
|
|
switch (type) {
|
|
case E_MUTEX_SIMPLE:
|
|
pthread_mutex_init(&m->mutex, 0);
|
|
break;
|
|
case E_MUTEX_REC:
|
|
pthread_mutex_init(&m->mutex, 0);
|
|
pthread_cond_init(&m->cond, 0);
|
|
break;
|
|
/* read / write ? flags for same? */
|
|
}
|
|
|
|
return m;
|
|
}
|
|
|
|
int e_mutex_destroy(EMutex *m)
|
|
{
|
|
int ret = 0;
|
|
|
|
switch (m->type) {
|
|
case E_MUTEX_SIMPLE:
|
|
ret = pthread_mutex_destroy(&m->mutex);
|
|
if (ret == -1)
|
|
g_warning("EMutex destroy failed: %s", strerror(errno));
|
|
g_free(m);
|
|
break;
|
|
case E_MUTEX_REC:
|
|
ret = pthread_mutex_destroy(&m->mutex);
|
|
if (ret == -1)
|
|
g_warning("EMutex destroy failed: %s", strerror(errno));
|
|
ret = pthread_cond_destroy(&m->cond);
|
|
if (ret == -1)
|
|
g_warning("EMutex destroy failed: %s", strerror(errno));
|
|
g_free(m);
|
|
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
int e_mutex_lock(EMutex *m)
|
|
{
|
|
pthread_t id;
|
|
|
|
switch (m->type) {
|
|
case E_MUTEX_SIMPLE:
|
|
return pthread_mutex_lock(&m->mutex);
|
|
case E_MUTEX_REC:
|
|
id = pthread_self();
|
|
if (pthread_mutex_lock(&m->mutex) == -1)
|
|
return -1;
|
|
while (1) {
|
|
if (m->owner == E_THREAD_NONE) {
|
|
m->owner = id;
|
|
m->depth = 1;
|
|
break;
|
|
} else if (id == m->owner) {
|
|
m->depth++;
|
|
break;
|
|
} else {
|
|
m->waiters++;
|
|
if (pthread_cond_wait(&m->cond, &m->mutex) == -1)
|
|
return -1;
|
|
m->waiters--;
|
|
}
|
|
}
|
|
return pthread_mutex_unlock(&m->mutex);
|
|
}
|
|
|
|
errno = EINVAL;
|
|
return -1;
|
|
}
|
|
|
|
int e_mutex_unlock(EMutex *m)
|
|
{
|
|
switch (m->type) {
|
|
case E_MUTEX_SIMPLE:
|
|
return pthread_mutex_unlock(&m->mutex);
|
|
case E_MUTEX_REC:
|
|
if (pthread_mutex_lock(&m->mutex) == -1)
|
|
return -1;
|
|
g_assert(m->owner == pthread_self());
|
|
|
|
m->depth--;
|
|
if (m->depth == 0) {
|
|
m->owner = E_THREAD_NONE;
|
|
if (m->waiters > 0)
|
|
pthread_cond_signal(&m->cond);
|
|
}
|
|
return pthread_mutex_unlock(&m->mutex);
|
|
}
|
|
|
|
errno = EINVAL;
|
|
return -1;
|
|
}
|
|
|
|
#ifdef STANDALONE
|
|
EMsgPort *server_port;
|
|
|
|
|
|
void *fdserver(void *data)
|
|
{
|
|
int fd;
|
|
EMsg *msg;
|
|
int id = (int)data;
|
|
fd_set rfds;
|
|
|
|
fd = e_msgport_fd(server_port);
|
|
|
|
while (1) {
|
|
int count = 0;
|
|
|
|
printf("server %d: waiting on fd %d\n", id, fd);
|
|
FD_ZERO(&rfds);
|
|
FD_SET(fd, &rfds);
|
|
select(fd+1, &rfds, NULL, NULL, NULL);
|
|
printf("server %d: Got async notification, checking for messages\n", id);
|
|
while ((msg = e_msgport_get(server_port))) {
|
|
printf("server %d: got message\n", id);
|
|
sleep(1);
|
|
printf("server %d: replying\n", id);
|
|
e_msgport_reply(msg);
|
|
count++;
|
|
}
|
|
printf("server %d: got %d messages\n", id, count);
|
|
}
|
|
}
|
|
|
|
void *server(void *data)
|
|
{
|
|
EMsg *msg;
|
|
int id = (int)data;
|
|
|
|
while (1) {
|
|
printf("server %d: waiting\n", id);
|
|
msg = e_msgport_wait(server_port);
|
|
msg = e_msgport_get(server_port);
|
|
if (msg) {
|
|
printf("server %d: got message\n", id);
|
|
sleep(1);
|
|
printf("server %d: replying\n", id);
|
|
e_msgport_reply(msg);
|
|
} else {
|
|
printf("server %d: didn't get message\n", id);
|
|
}
|
|
}
|
|
}
|
|
|
|
void *client(void *data)
|
|
{
|
|
EMsg *msg;
|
|
EMsgPort *replyport;
|
|
int i;
|
|
|
|
replyport = e_msgport_new();
|
|
msg = g_malloc0(sizeof(*msg));
|
|
msg->reply_port = replyport;
|
|
for (i=0;i<10;i++) {
|
|
/* synchronous operation */
|
|
printf("client: sending\n");
|
|
e_msgport_put(server_port, msg);
|
|
printf("client: waiting for reply\n");
|
|
e_msgport_wait(replyport);
|
|
e_msgport_get(replyport);
|
|
printf("client: got reply\n");
|
|
}
|
|
|
|
printf("client: sleeping ...\n");
|
|
sleep(2);
|
|
printf("client: sending multiple\n");
|
|
|
|
for (i=0;i<10;i++) {
|
|
msg = g_malloc0(sizeof(*msg));
|
|
msg->reply_port = replyport;
|
|
e_msgport_put(server_port, msg);
|
|
}
|
|
|
|
printf("client: receiving multiple\n");
|
|
for (i=0;i<10;i++) {
|
|
e_msgport_wait(replyport);
|
|
msg = e_msgport_get(replyport);
|
|
g_free(msg);
|
|
}
|
|
|
|
printf("client: done\n");
|
|
}
|
|
|
|
int main(int argc, char **argv)
|
|
{
|
|
pthread_t serverid, clientid;
|
|
|
|
g_thread_init(NULL);
|
|
|
|
server_port = e_msgport_new();
|
|
|
|
/*pthread_create(&serverid, NULL, server, (void *)1);*/
|
|
pthread_create(&serverid, NULL, fdserver, (void *)1);
|
|
pthread_create(&clientid, NULL, client, NULL);
|
|
|
|
sleep(60);
|
|
|
|
return 0;
|
|
}
|
|
#endif
|