Files
evolution/e-util/e-bit-array.c
Tor Lillqvist 2decafb544 Port to Windows, initial commit:
2005-04-29  Tor Lillqvist  <tml@novell.com>

	Port to Windows, initial commit:

	* configure.in: Check for Win32, define Automake conditional
	OS_WIN32. Check for regexec() perhaps in separate -lregex, define
	REGEX_LIBS if so. Require glib-2.0 >= 2.6 (and thus also gtk+-2.0
	>= 2.6) so that we can use the gstdio wrappers for full support of
	non-ASCII filenames on Win32. Don't use -D_REENTRANT on Win32, has
	ne special meaning.

	* gal.pc.in: Require gtk+-2.0 >= 2.6 also here for consistency.

	* gal-zip.in: New file, used to build zipfile format distribution
	of gal for Win32.

	* configure.in
	* Makefile.am: Add gal-zip(.in).

	* */Makefile.am
	* */*.c: Harmonize -I and #include conventions. (Of course, this
	hasn't anything to do with Windows porting as such, I just got
	carried away...) Use only -I$(top_srcdir). Use paths to gal
	headers staring with "gal", except for headers from the same
	directory as the .c file, which are included as such. Include all
	gal headers using doublequotes. Sort #includes and remove
	duplicates and obvious redundancies. Include config.h first
	without any HAVE_CONFIG_H, then system headers, then other GNOME
	lib headers, than gal's own headers. Just include gtk.h instead of
	separate gtk*.h headers. Don't include gi18n.h, include e-i18n.h
	to use e_gettext() consistently.

	* gal/Makefile.am: Use -no-undefined on Win32 so that libtool
	agrees to build a shared library. Because of the bidirectional
	dependency between libgal and libgal-a11y we can build libgal-a11y
	sanely as a shared library on Win32, so we don't install any
	separate libgal-a11y at all. So, on Win32, link the stuff that
	goes into libgal-a11y also into libgal. Link with REGEX_LIBS.

	* gal/a11y/Makefile.am: See above. Just build a dummy static
	libgal-a11y on Win32 (can't convince Automake not to build the
	library at all on one platform using Automake ifdef,
	apparently). Then (this is a gross hack) explicitly remove the
	library after installation in the install-data-local rule.

	* gal/e-table/Makefile.am
	* gal/e-table/e-table-config.c: Rename ETABLE_GLADEDIR to
	GAL_GLADEDIR for consistency.

	* gal/e-table/e-cell-date.c: No localtime_r() in Microsoft's C
	library, but its localtime() *is* thread-safe.

	* gal/e-table/e-cell-text.c
	* gal/e-table/e-cell-tree.c
	* gal/e-table/e-cell-vbox.c
	* gal/e-text/e-text.c
	* gal/widgets/e-unicode.c: Remove unnecessary inclusion of gdkx.h.

	* gal/e-table/e-cell-tree.c (ect_realize): Instead of the Xlib
	macro None (whose value is zero), use the corresponding
	zero-valued enums from the appropriate GDK type.

	* gal/e-table/e-table-config.c
	* gal/e-table/e-table-field-chooser.c
	* gal/menus/gal-define-views-dialog.c
	* gal/menus/gal-view-instance-save-as-dialog.c
	* gal/menus/gal-view-new-dialog.c
	* gal/widgets/e-categories-master-list-array.c
	* gal/widgets/e-categories-master-list-dialog.c
	* gal/widgets/e-categories.c: Use g_build_filename() to construct
	pathnames at run-time instead of compile-time. On Windows the
	macros GAL_GLADEDIR and GAL_IMAGESDIR expand to function calls, in
	order to support installing in a freely chosen location.

	* gal/e-table/e-table-item.c
	* gal/e-table/e-cell-vbox.c: Instrad of the Xlib GrabSuccess, use
	GDK_GRAB_SUCCESS (which has the same value).

	* gal/e-table/e-table-specification.c (e_table_specification_load_from_file)
	* gal/e-table/e-table.c (e_table_load_specification)
	* gal/e-table/e-tree-table-adapter.c (open_file)
	* gal/menus/gal-view-instance.c (load_current_view)
	* gal/menus/gal-view-instance.c (load_current_view): On Win32,
	convert filename to the locale character set before passing to
	xmlParseFile() which doesn't use UTF-8 filenames. Use gstdio
	wrappers.

	* gal/util/Makefile.am: Define GAL_PREFIX as $prefix. Define
	GAL_LOCALEDIR, GAL_GLADEDIR and GAL_IMAGESDIR also here for
	e-win32-reloc.c. Include e-win32-reloc.c on Win32.

	* gal/util/e-iconv.c (e_iconv_init): Use g_win32_getlocale() on
	Windows.

	* gal/util/e-util.c
	* gal/util/e-xml-utils.c: Use g_mkstemp() instead of non-portable
	mkstemp(). Use GLib pathname manipulation functions. Use gstdio
	wrappers.

	* gal/util/e-util-private.h: New file. Contains just Win32 bits
	for now that redefine the directory names from the Makefile as
	functions calls.

	* gal/util/e-win32-reloc.c: New file. Contains a minimal DllMain()
	and functions to support freely chosen installation location on
	Windows.

	* gal/util/e-xml-utils.c: No fsync() in the Microsoft C library.

	* gal/windgets/Makefile.am: Add -I$(top_srcdir)/gal for
	consistency with the sibling Makefile.am files.

	* gal/widgets/e-canvas.c: Instead of the Xlib AlreadyGrabbed, use
	GDK_GRAB_ALREADY_GRABBED.

svn path=/trunk/; revision=29249
2005-04-29 14:18:18 +00:00

432 lines
9.8 KiB
C

/* -*- Mode: C; tab-width: 8; indent-tabs-mode: t; c-basic-offset: 8 -*- */
/*
* e-bit-array.c
* Copyright 2000, 2001, Ximian, Inc.
*
* Authors:
* Chris Lahey <clahey@ximian.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License, version 2, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*/
#include <config.h>
#include <gtk/gtk.h>
#include "e-bit-array.h"
#include "e-util.h"
#define PARENT_TYPE G_TYPE_OBJECT
#define ONES ((guint32) 0xffffffff)
#define BOX(n) ((n) / 32)
#define OFFSET(n) (31 - ((n) % 32))
#define BITMASK(n) ((guint32)(((guint32) 0x1) << OFFSET((n))))
#define BITMASK_LEFT(n) ((((n) % 32) == 0) ? 0 : (ONES << (32 - ((n) % 32))))
#define BITMASK_RIGHT(n) ((guint32)(((guint32) ONES) >> ((n) % 32)))
static GObjectClass *parent_class;
static void
e_bit_array_insert_real(EBitArray *eba, int row)
{
int box;
int i;
if(eba->bit_count >= 0) {
/* Add another word if needed. */
if ((eba->bit_count & 0x1f) == 0) {
eba->data = g_renew(guint32, eba->data, (eba->bit_count >> 5) + 1);
eba->data[eba->bit_count >> 5] = 0;
}
/* The box is the word that our row is in. */
box = BOX(row);
/* Shift all words to the right of our box right one bit. */
for (i = eba->bit_count >> 5; i > box; i--) {
eba->data[i] = (eba->data[i] >> 1) | (eba->data[i - 1] << 31);
}
/* Shift right half of box one bit to the right. */
eba->data[box] = (eba->data[box] & BITMASK_LEFT(row)) | ((eba->data[box] & BITMASK_RIGHT(row)) >> 1);
eba->bit_count ++;
}
}
static void
e_bit_array_delete_real(EBitArray *eba, int row, gboolean move_selection_mode)
{
int box;
int i;
int last;
int selected = FALSE;
if(eba->bit_count >= 0) {
guint32 bitmask;
box = row >> 5;
last = eba->bit_count >> 5;
/* Build bitmasks for the left and right half of the box */
bitmask = BITMASK_RIGHT(row) >> 1;
if (move_selection_mode)
selected = e_bit_array_value_at(eba, row);
/* Shift right half of box one bit to the left. */
eba->data[box] = (eba->data[box] & BITMASK_LEFT(row))| ((eba->data[box] & bitmask) << 1);
/* Shift all words to the right of our box left one bit. */
if (box < last) {
eba->data[box] &= eba->data[box + 1] >> 31;
for (i = box + 1; i < last; i++) {
eba->data[i] = (eba->data[i] << 1) | (eba->data[i + 1] >> 31);
}
/* this over-runs our memory! */
/*eba->data[i] = eba->data[i] << 1; */
}
eba->bit_count --;
/* Remove the last word if not needed. */
if ((eba->bit_count & 0x1f) == 0) {
eba->data = g_renew(guint32, eba->data, eba->bit_count >> 5);
}
if (move_selection_mode && selected && eba->bit_count > 0) {
e_bit_array_select_single_row (eba, row == eba->bit_count ? row - 1 : row);
}
}
}
/* FIXME : Improve efficiency here. */
void
e_bit_array_delete(EBitArray *eba, int row, int count)
{
int i;
for (i = 0; i < count; i++)
e_bit_array_delete_real(eba, row, FALSE);
}
/* FIXME : Improve efficiency here. */
void
e_bit_array_delete_single_mode(EBitArray *eba, int row, int count)
{
int i;
for (i = 0; i < count; i++)
e_bit_array_delete_real(eba, row, TRUE);
}
/* FIXME : Improve efficiency here. */
void
e_bit_array_insert(EBitArray *eba, int row, int count)
{
int i;
for (i = 0; i < count; i++)
e_bit_array_insert_real(eba, row);
}
/* FIXME: Implement this more efficiently. */
void
e_bit_array_move_row(EBitArray *eba, int old_row, int new_row)
{
e_bit_array_delete_real(eba, old_row, FALSE);
e_bit_array_insert_real(eba, new_row);
}
static void
eba_dispose (GObject *object)
{
EBitArray *eba;
eba = E_BIT_ARRAY (object);
if (eba->data)
g_free(eba->data);
eba->data = NULL;
if (G_OBJECT_CLASS (parent_class)->dispose)
(* G_OBJECT_CLASS (parent_class)->dispose) (object);
}
/**
* e_selection_model_is_row_selected
* @selection: #EBitArray to check
* @n: The row to check
*
* This routine calculates whether the given row is selected.
*
* Returns: %TRUE if the given row is selected
*/
gboolean
e_bit_array_value_at (EBitArray *eba,
gint n)
{
if (eba->bit_count < n || eba->bit_count == 0)
return 0;
else
return (eba->data[BOX(n)] >> OFFSET(n)) & 0x1;
}
/**
* e_selection_model_foreach
* @selection: #EBitArray to traverse
* @callback: The callback function to call back.
* @closure: The closure
*
* This routine calls the given callback function once for each
* selected row, passing closure as the closure.
*/
void
e_bit_array_foreach (EBitArray *eba,
EForeachFunc callback,
gpointer closure)
{
int i;
int last = (eba->bit_count + 31) / 32;
for (i = 0; i < last; i++) {
if (eba->data[i]) {
int j;
guint32 value = eba->data[i];
for (j = 0; j < 32; j++) {
if (value & 0x80000000) {
callback(i * 32 + j, closure);
}
value <<= 1;
}
}
}
}
/**
* e_selection_model_clear
* @selection: #EBitArray to clear
*
* This routine clears the selection to no rows selected.
*/
void
e_bit_array_clear(EBitArray *eba)
{
g_free(eba->data);
eba->data = NULL;
eba->bit_count = 0;
}
#define PART(x,n) (((x) & (0x01010101 << n)) >> n)
#define SECTION(x, n) (((x) >> (n * 8)) & 0xff)
/**
* e_selection_model_selected_count
* @selection: #EBitArray to count
*
* This routine calculates the number of rows selected.
*
* Returns: The number of rows selected in the given model.
*/
gint
e_bit_array_selected_count (EBitArray *eba)
{
gint count;
int i;
int last;
if (!eba->data)
return 0;
count = 0;
last = BOX(eba->bit_count - 1);
for (i = 0; i <= last; i++) {
int j;
guint32 thiscount = 0;
for (j = 0; j < 8; j++)
thiscount += PART(eba->data[i], j);
for (j = 0; j < 4; j++)
count += SECTION(thiscount, j);
}
return count;
}
/**
* e_selection_model_select_all
* @selection: #EBitArray to select all
*
* This routine selects all the rows in the given
* #EBitArray.
*/
void
e_bit_array_select_all (EBitArray *eba)
{
int i;
if (!eba->data)
eba->data = g_new0 (guint32, (eba->bit_count + 31) / 32);
for (i = 0; i < (eba->bit_count + 31) / 32; i ++) {
eba->data[i] = ONES;
}
/* need to zero out the bits corresponding to the rows not
selected in the last full 32 bit mask */
if (eba->bit_count % 32) {
int unselected_mask = 0;
int num_unselected_in_last_byte = 32 - eba->bit_count % 32;
for (i = 0; i < num_unselected_in_last_byte; i ++)
unselected_mask |= 1 << i;
eba->data[(eba->bit_count + 31) / 32 - 1] &= ~unselected_mask;
}
}
/**
* e_selection_model_invert_selection
* @selection: #EBitArray to invert
*
* This routine inverts all the rows in the given
* #EBitArray.
*/
void
e_bit_array_invert_selection (EBitArray *eba)
{
int i;
if (!eba->data)
eba->data = g_new0 (guint32, (eba->bit_count + 31) / 32);
for (i = 0; i < (eba->bit_count + 31) / 32; i ++) {
eba->data[i] = ~eba->data[i];
}
}
int
e_bit_array_bit_count (EBitArray *eba)
{
return eba->bit_count;
}
gboolean
e_bit_array_cross_and (EBitArray *eba)
{
int i;
for (i = 0; i < eba->bit_count / 32; i++) {
if (eba->data[i] != ONES)
return FALSE;
}
if ((eba->bit_count % 32) && ((eba->data[i] & BITMASK_LEFT(eba->bit_count)) != BITMASK_LEFT(eba->bit_count)))
return FALSE;
return TRUE;
}
gboolean
e_bit_array_cross_or (EBitArray *eba)
{
int i;
for (i = 0; i < eba->bit_count / 32; i++) {
if (eba->data[i] != 0)
return TRUE;
}
if ((eba->bit_count % 32) && ((eba->data[i] & BITMASK_LEFT(eba->bit_count)) != 0))
return TRUE;
return FALSE;
}
#define OPERATE(object, i,mask,grow) ((grow) ? (((object)->data[(i)]) |= ((guint32) ~(mask))) : (((object)->data[(i)]) &= (mask)))
void
e_bit_array_change_one_row(EBitArray *eba, int row, gboolean grow)
{
int i;
i = BOX(row);
OPERATE(eba, i, ~BITMASK(row), grow);
}
void
e_bit_array_change_range(EBitArray *eba, int start, int end, gboolean grow)
{
int i, last;
if (start != end) {
i = BOX(start);
last = BOX(end);
if (i == last) {
OPERATE(eba, i, BITMASK_LEFT(start) | BITMASK_RIGHT(end), grow);
} else {
OPERATE(eba, i, BITMASK_LEFT(start), grow);
if (grow)
for (i ++; i < last; i++)
eba->data[i] = ONES;
else
for (i ++; i < last; i++)
eba->data[i] = 0;
OPERATE(eba, i, BITMASK_RIGHT(end), grow);
}
}
}
void
e_bit_array_select_single_row (EBitArray *eba, int row)
{
int i;
for (i = 0; i < ((eba->bit_count + 31) / 32); i++) {
if (!((i == BOX(row) && eba->data[i] == BITMASK(row)) ||
(i != BOX(row) && eba->data[i] == 0))) {
g_free(eba->data);
eba->data = g_new0(guint32, (eba->bit_count + 31) / 32);
eba->data[BOX(row)] = BITMASK(row);
break;
}
}
}
void
e_bit_array_toggle_single_row (EBitArray *eba, int row)
{
if (eba->data[BOX(row)] & BITMASK(row))
eba->data[BOX(row)] &= ~BITMASK(row);
else
eba->data[BOX(row)] |= BITMASK(row);
}
static void
e_bit_array_init (EBitArray *eba)
{
eba->data = NULL;
eba->bit_count = 0;
}
static void
e_bit_array_class_init (EBitArrayClass *klass)
{
GObjectClass *object_class;
parent_class = g_type_class_ref (PARENT_TYPE);
object_class = G_OBJECT_CLASS(klass);
object_class->dispose = eba_dispose;
}
E_MAKE_TYPE(e_bit_array, "EBitArray", EBitArray,
e_bit_array_class_init, e_bit_array_init, PARENT_TYPE)
EBitArray *
e_bit_array_new (int count)
{
EBitArray *eba = g_object_new (E_BIT_ARRAY_TYPE, NULL);
eba->bit_count = count;
eba->data = g_new0(guint32, (eba->bit_count + 31) / 32);
return eba;
}