2000-04-11 Miguel de Icaza <miguel@helixcode.com> * e-table-header-item.c (ethi_add_destroy_marker): Add group indent width here. (is_pointer_on_division): Use the group indent here, so the resize pointer is shown at the correct time. (TOLERANCE): Bump it up to 3 (draw_button): Do not paint an arrow if there is an icon present, and not enough space to paint. 2000-04-10 Miguel de Icaza <miguel@helixcode.com> * e-table-header-item.c (make_shapped_window_from_xpm): New routine, creates a shapped mask window from an xpm buffer. (ethi_add_drop_marker): New version, uses shaped windows instead of canvas items to signal the drop location. (ethi_maybe_start_drag): Disable dragging if there is only one column left. svn path=/trunk/; revision=2390
100 lines
2.6 KiB
Plaintext
100 lines
2.6 KiB
Plaintext
Short Term TODO items:
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Bonobo Issues:
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1. DnD does not seem to be working, it always defaults to "destroy column".
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2. Cursor location is not propagated (no feedback).
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Functionality:
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2. Implement GUI grouping.
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3. Implement context menu on item-bars.
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4. Implement config tool for the view.
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5. Add multi-sorting.
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GUI:
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1. Implement behaviours for "line-selection"
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2. Implement good behaviour for editing.
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3. Use the theme information for the captions.
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4. Use the font from the widget style.
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5. Fix the update problems when a group is resized.
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Implement e-cell-height
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Implement computation of heights from the e-cell-heights
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Make sure we compute the height from that
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Include spacing in columns and rows for the decoration lines
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Add threshold to compute a "global" size
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Implement the two methods for row finding: by full thing, or by a factor.
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+ Add editing
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mouse grabbing for scrolling
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1. Make sure that all values are updated on header changes and table
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model changes (they are slightly out of sync now)
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* Correctness
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* Make sure we can boot and shutdown with no memory leaks.
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* Run Insure on the thing.
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+ * Propagation
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+ * Row changes should be reflected in the subsets.
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* Add an ETable::get_specification method to get the current layout information.
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* Add input and output of column widths and minimum column widths.
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+ * Add GUI sort
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* Add depressed button state to ETableHeaderItem?
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* Add GUI grouping
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* Create ETableGroupItem class.
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* Make it work. (A large step)
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* Add a context menu
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* Define the menu
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* Create the menu object.
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* Hook up all the menu items.
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* Add a possible column list GUI
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* Create ETableColumnList class.
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* Hook it up to ETableHeader.
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* Figure out the correct semantics for the connection between the ETableHeader and the ETableColumnList.
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* Implement widget display.
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* Implement drag&drop.
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* Add closing and openning of groups
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* Add + button to group display.
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* Build in semantics for clicking on the button.
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* Make sub items hide & show.
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* Resize group.
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* Figure out how to save this data.
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* Data entry ("Click here to add...")
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* Add "Allocate" to the ETableModel
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* Implement ETableDataEntry (a subclass of ETableModel).
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* Build GUI for the data entry model. This should be fairly simple.
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* Usability
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* When the widget grows, the columns should resize to occupy all the
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available space
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* Draw little arrows for new column position instead of little triangles.
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* Make new column position be closest to position instead of rounding to the left.
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* Copy gtk_dnd as e_dnd.
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* Fix known bug about navigating out of the bottom of the table.
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